Saturday, October 27, 2007
Here's some of my 3D modeling! The assignment was a character under 200 polys. The modeling was done in Autodesk Maya, and the Textures were done in Photoshop. Turned out pretty good I think.
Also here is a blog about mustaches:
Friday, October 26, 2007
Thursday, October 25, 2007
Friday, October 12, 2007
Now here's an idea that completely unfaithful to the source material, yet I'd be totally interested in watching it. So, when you turn a video game into a tv show as long as you're ignoring the game except for the characters, might as well just go whole hog and make something awesome.